Gravity Falls Reference Is Covered Up In Stray

4 mins read

A sharp-eyed Gravity Falls fan has discovered a nod to the adored animated television program in the just-released cat adventure game Stray

There is a Gravity Falls allusion in the recently released Stray. In the movie Stray, an orange tabby cat tries to flee a future metropolis that is in disrepair. The player explores the city as a cat while interacting with robots along the way. Reviewers have given Stray great marks ever since its debut.

From 2012 through 2016, Gravity Falls aired on Disney Channel and Disney XD. Ten years later, viewers’ recollections of the concert are still vivid. The people, the monsters, and the mystery surrounding the diaries stand out the most. The diaries were a collection of enigmatic writings that included thorough descriptions of the many species discovered in Gravity Falls as well as hints concerning Stanford Pines’ plans that were hidden. The red cover, metal plate edges, and numbered gold-colored six-fingered hand emblem on the front of the journals, which came in threes, made them easy to identify. In solving the riddles in Gravity Falls, each of these diaries was crucial.

TheMysteryofGF, a Twitter user, discovered a book in Stray that appears to be a direct allusion to Gravity Falls. A massive book with a red leather cover, metal edges, and a giant pawprint with a symbol right on the front, just like the diaries in Gravity Falls, is prominently displayed on a bookcase. It is quite improbable that these parallels are coincidences given how striking they are. The player can find the book early on in Stray at a library within the first significant hub they come across. Even though it doesn’t appear to be something the player may interact with, Gravity Falls fans with sharp eyes can still recognize and appreciate the allusion.

Similar to the notebooks from Gravity Falls, the book has an unsettling quality about it. It appears that the creators wanted the player to notice it because of its prominent placement on the shelf. Like this book, Stray offers a fantastic playground for the player to explore as a cat and is full of hidden surprises. When a developer wants to emphasize exploration, they need to provide intriguing objects that the player will want to look for. Due to the book’s early placement in the game, discovering it might inspire players to immediately continue looking in all the crevices to see what else they can uncover.

The book is a visually appealing and engaging set element, much like the diaries. Not to mention that it’s only one of many items in the game that are hiding and waiting to be discovered. Players may pick up a copy of Stray right now and start looking, regardless of whether they are Gravity Falls fans or just want to see how many mysteries they can uncover.

FİKRİKADİM

The ancient idea tries to provide the most accurate information to its readers in all the content it publishes.


Fatal error: Uncaught TypeError: fclose(): Argument #1 ($stream) must be of type resource, bool given in /home/fikrikadim/public_html/wp-content/plugins/wp-super-cache/wp-cache-phase2.php:2386 Stack trace: #0 /home/fikrikadim/public_html/wp-content/plugins/wp-super-cache/wp-cache-phase2.php(2386): fclose(false) #1 /home/fikrikadim/public_html/wp-content/plugins/wp-super-cache/wp-cache-phase2.php(2146): wp_cache_get_ob('<!DOCTYPE html>...') #2 [internal function]: wp_cache_ob_callback('<!DOCTYPE html>...', 9) #3 /home/fikrikadim/public_html/wp-includes/functions.php(5420): ob_end_flush() #4 /home/fikrikadim/public_html/wp-includes/class-wp-hook.php(324): wp_ob_end_flush_all('') #5 /home/fikrikadim/public_html/wp-includes/class-wp-hook.php(348): WP_Hook->apply_filters('', Array) #6 /home/fikrikadim/public_html/wp-includes/plugin.php(517): WP_Hook->do_action(Array) #7 /home/fikrikadim/public_html/wp-includes/load.php(1270): do_action('shutdown') #8 [internal function]: shutdown_action_hook() #9 {main} thrown in /home/fikrikadim/public_html/wp-content/plugins/wp-super-cache/wp-cache-phase2.php on line 2386